| Hiku said: Hard to say. PS3 was difficult to program for. PS4 is easy to program for, but also has more potential that devs aren't taking advantage of yet. |
Yeah much this. Devs were fairly new to the XBOX 360 and especially PS3 architechture, while the XBO and PS4 should be familiar to anyone who's developed games on X360 and PC.
I would be more hopeful if we didn't have 30fps with dips, screen tearing appearing in some games already or having dynamic V-sync or resolutions below 1080p. There were concessions made to get those games look as good as they were in last gen OP. Last of Us had some framerate problems with some low resolution textures in parts.







