Street fighter 4
X360
USA 1.72
EU .68
JP .15
ROW .25
PS3
USA 1.9
EU 1
JP .57
ROW .5
at release,
USA had x360 at 15m to ps3 8m
EU had 360 at 10m ps3 at 9m
JP had 360 at 1.1m ps3 at 3.3m
Which means attach rates are:
360
USA 10%
EU 7%
JP 10%
PS3
USA 22%
EU 10%
JP 15%
So, we should see sales of
xb1
USA 400k
EU 200k
JP 5k
Roughly 1m total if released on xb1
Earnings per game is broken down as
10-15$ to platform owner (sony or ms)
~8$ retailer
~2$ shipping
so about 20-25$ in costs and 35$ per copy, soooooo
The total value of keeping sf5 off of xb1 is about 35million dollars.
Adding in costs of development on another platform ~5m
It's possible that Sony could very well be paying only for marketing and maybe 10m right away.
So my final answer is 10m, publishing, and marketing, as well as development support
EDIT: And actually, if we figure in that maybe a fourth of those buyers may purchase a ps4 instead, which is likely, they may not have had to pay anything as that would make up the 10m$ in lost sales.









