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LudicrousSpeed said:
Machiavellian said:
My question is when the 360 was getting a lot of Indie games over the PS3, a lot of people who owned a PS3 did not care. Now the PS4 is getting a lot of indie games over the X1 and suddenly the bar has changed.

Its great that the PS4 is receiving a lot of indie games but until one of those games become system sellers not sure if it really makes a difference. Also, just because no announcement of an X1 version does not mean this will not change over time. When all is said and done, I am sure these developers want as many people playing their game as possible.

This is something I bring up in every one of these threads but the basic response is "yeah and now xbox guys dont care about indies". Which I don't think is really true, at least not here. Those of us who were big on XBLA games last gen here, still seem to be. The difference is Xbox guys are a minority here, Playstation guys are not. Now the majority voice is indies are cool.

On the one hand I don't understand why MS has the indie clause. Most of these games are no big deal at all, and the ones that are, typically launch together on both platforms barring some exclusive deal. But on the other hand I realize a lot of people make way too big a deal about it. The good indie games come out on both platforms in the vast majority of times. But dropping the indie clause would fix all of it.

@Bold:  I believe MS keeps the clause so they can deny junk or half assed efforts from developers.  Not all developers are made equal and I am sure MS want to check if the developer will bring a legit game to their platform instead of a weak effort for modest sales.  Either way it will be interesting if MS keep the clause.  They still in that "We love control" mindset but the industry is moving away from that model so MS will have to adjust or die.