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http://www.siliconera.com/2014/12/08/sin-punishment-2-art-director-designed-enemies-xenoblade-chronicles-x/?utm_source=feedburner&utm_medium=twitter&utm_campaign=Feed%3A+siliconera%2FMkOc+%28Siliconera%29

''Returning to the original subject, today I'll present Mr. Yasushi Suzuki. His skills are top-notch, be it for character, mecha or landscapes design. I'd meant to work with him one day and this wish has finally come true with this project.

For this project, he's mainly in charge of enemy mechs. The huge mech that appears in the last cut of the previously released [promotional video] (E3 2013) was also designed by him!

Next up is Mr. Raita Kazama. I believe some people already know him, as he's also drawn beautiful images for the previous Xenoblade.

For this project, I've mainly asked him to design the alien NPCs and the primitive lifeforms inhabiting the planet. Despite being an illustrator with a delicate touch, he himself is the macho bodybuilder type, lol.''

An interesting of note is that Suzuki was previously a character and effects designer on the Sin & Punishment games for N64 and Wii.