By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I totally agree that people have been way too quick to compare Zelda U to Skyrim and then go on to say that Zelda U looks too empty in comparison. I don't think we should try to apply any pre-conceived ideas of "open world" to this Zelda game. Keep in mind that even Miyamoto has insisted that Zelda U is not "open world" but rather he used the term "vast."

You have an interesting point about comparing Zelda U's over-world mechanics to WW as opposed to assuming that the over-world will be similar to Skyrim. We could definitely make sailing in WW boring if all we did was to go from point A to point B without any exploration. The point is to explore and find countless hidden secrets. Zelda U's over-world won't have NPC's to speak to every 20 steps but it may actually force you to go off the beaten track and uncover well-hidden secrets that won't be obvious to you from horseback. This is actually a lot closer to real-life exploration and I can see Zelda U being a masterpiece if this game mechanic is pulled off successfully.