Gnizmo said:
Art direction absolutely must be taken into account. Otherwise there is no room for discussion at all. Find the game with the highest polygon count that uses the most shaders and what have you and bam your done. Who cares if it looks like ass so long as it is hard for a console to produce. |
Well there still is a debate if you don't consider art direction. The question should be, 'Which game do you believe will technically have the best graphics for 2008?'. Because we don't know about Gears2 or MGS4 polygon counts, it is still up for discussion.
Where as art direction. You could say that the art direction of Okami is the best, and I could say the art direction of R&C is the best, and we are stuck and the discussion ends. The point I was trying to make is that it is very hard to debate about art direction because there is no right or wrong answer.








