| celador said: I like the look of it. The mechanic of permadeath for each of the characters sounds really good, and will hopefully mean the game is worth playing through more than once. I don't know if the masked guy we saw is the only enemy in the game, it would be cool if there was more, but he is at the very least decently designed. From what I have read the slasher cliche/ B Movie feel is what they are aiming for. As for why it gets criticised, it's because it is more of a story driven game that doesn't have deep gameplay. It is fine for Telltale games but no-one else apparently. Personally, I'm glad that Sony funds such a wide variety of games. Give me this over another shooter any day. |
yeah it does. its got me super excited. i hope they make the story good and there are no plot holes, they shouldnt considering how long its been in development and the transition from PS4- PS4 shouldnt have effected the story.
and i dont get that, it doesnt have deep gameplay yeah, but the interactivity has a deep impact, you can literally lose this game, not just be restarted at the lastest check point. 8 characters, all of them can die. but as you said, telltale can do it and win awards, anybody else does it and its shitty. cant wait for reviews to slam it because of a "lack of gameplay".








