hsrob said:
Well we're going to have to agree to disagree for now. The were very clear that they were only showing a small corner of the map so it stands to reason that we won't see the diversity of environments offered in the final game in that relatively small section. In fact if they do the open world thing properly what we should see is a gradual change of the terrain, scenery, enemies from one area to another rather than the rapid transitions that were usual in games past. |
I'm talking about diversity inside one enviroment:
http://youtu.be/nL2au5WQeD4?t=15s
Forget that it's 980 running it, and forget that it's supposed to be (somewhat) realistic representation - focus on richness and all the various elements you can find there versus what was shown in Zelda - that is what nature looks like, last time I had hands-on experience with it.
That is why I think they rushed with that video - so far, for me at least, those enviroments look very generic and uninspiring, and seem more like place-holders than final design. IMO, they should've waited bit more to show some nice vertical slice.







