People on neogaf saying "it looks like a ps3 game".I never saw a ps3 game with that much density of fooliage.
They're comparing the caracter model but not the whole scene.
I'm mean that's not how you compare two games.
Uncharted 3 already had high poly models(like ~40k) even if uncharted 4 models are twice as bigger,the "look" will not be twice as good because the original was high poly enough. it's not a linear progression.
Uncharted 4 map seems to have way more fooliage and light sources than uncharted 3.And i'm not even talking about cloth physics,stunning animation and high resolution textures.







