Materia-Blade said:
Jizz_Beard_thePirate said:
Samus Aran said:
megafenix said: awesome, the game looks incredible and the graphics are perfect for the art style. Just looking at the detailed plants and trees i can tell it looks better than the first footage we got at e3 and now we also get to see how big the world is |
The textures of the rock walls don't look so great though. And when he looked out in the distance first person view, there was barely any detail at all!
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You sound like you have never seen a pre-alpha build in ur life... You do realise that pre-alpha =/= Release Candiate right? Of course the early builds are going to have wonky textures as well as empty sections cause those are not finished yet and that is how early builds work... They aren't entirely representitive of the final product and the point of the demo they showed wasn't to show off the graphics capability hence why they filmed it off screen instead of doing full screen. The point of the demo was to show how large the world is going to be as well some gameplay elements, if they wanted to show just pure graphics, they would have done so via many other methods. And its not like it didn't have sections that didn't look great either which for an early build is quite wonderful
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THIS a thousand times.
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Most Wii U games have changed little from their first reveal trailer, so I doubt it will change much like you guys think. Only exception I can think off is Yoshi's Woolly World.
Twilight Princess was an ugly looking game for the Gamecube and Skyward Sword was an ugly looking game for the Wii. Luckily the gameplay from TP was very good, so I have no doubt that the gameplay aspect of Zelda U will also be of high quality (I hated Skyward Sword though). When's the last time the Zelda team pushed a console to its limit? Maybe Majora's Mask, I'm not familiar with N64 games.