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irstupid said:

Why does it feel different?

I would guess there will be plenty in the world.  Pretty sure Nintendo acknowledge in Twilight Princess that the world was too big and empty.

Doubt they would do the same mistake again so soon.  Though i should say I don't want it too packed.  talk about immersion loss by having 10 enemies every 100 feet.  I want enemies in places that make sense, not just randomly tossed around every so often to fill the world.  Make random enemies strongholds that have no point other than being an enemy stronghold.  and other things that can be place that make the world seem real and full rather than just cluttered.


Weren't you the one criticizing FF for being empty on that trailer?

 

OT: I think the game looks great. It's also cool that the world is big. We just need to see what's in this big world.