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Hiku said:
Burning Typhoon said:

No one thought SFxT was a completed game.  It's style was overly comical.  The base models were copy and paste from Street fighter IV, and we only got 3 new street fighter characters, which were ported to Ultra anyway.

Karin is not coming back.  Copyright issues prevent the character.  Getting her in SFV would be problematic for re-releases of the game in the future, I'd image.  I want to see mostly new faces in the game, with no more than 12 returning characters.

Well how the SF character models were created is one thing, but at the same time they created a large amount of Tekken character models from scratch. While they didn't have to completely invent them since they had source material from Namco to work with, it's still a lot of work making the characters and having their moves fit into the games style. And the game released with a large roster of 43 charcters. I wouldn't have expected that there were 12 more characters already made and hidden from us, since 43 is a large number in itself. (Persona 4 Arena launched with 10 characters. Guilty Gear Xrd with 13 characters, Injustice with 24 characters, etc.)

And I forgot that there were copyright issues with Karin. I thought that was the issue with Ingrid. Might have confused them. In that case, I want to see Ingrid return. Some new faces would be nice too. How many did SF4 have? Juri, Oni, Viper, Hakkan, Abel, Seth, Gouken. Not sure if you could count Decapre as new, but 7-8 new characters. I think that's a pretty good amount.

All the tekken characters had some gimmick for getting around fireballs, which wasn't necessary at all.  Much of them just look plain idiotic.  Craig had short legs, and Bryan has exsessively long arms.  Don't get me started on Megaman.

The game has 43 characters?  Okay, but 11? 12 stages?  Really?  The game didn't feel complete.  Most characters rely too much on ABC-Launch combos.  The game in the beginning, was also very limited.  You picked a character, and you had one good option.  So, you basically see people doing the same exact combo all the time.

Gems were also a big mess that wasn't fully figured out.  If you were already good at being defensive, adding the auto-block gem made you into a tank.  Until they nerfed it.

The game wasn't complete.  It certainly didn't feel complete.

Persona 4 can't be compared to street fighter in terms of content.  If Street Fighter IV were a sprite based game, it would have had fewer characters too.  It's more costly to make 2D sprites than it is 3D models.  That is why Street Fighter IV jumped to 3D models in the first place.  The same with BlazBlue.  Calamity Trigger only had 12 characters initially.

Don't see why you bothered mentioning Injustice.  For the first game in a potential series, 24 is plenty.

Oni isn't a new character.  He's just Akuma at full power.  That doesn't remotely count, no more than Evil Ryu does.  Hakan, Abel and Seth were all bad characters.  Seth was also nothing but a clone character borrowing moves from other fighters.  Also bad were those two jokes, Rufus and El Fuerte that were so bad you forgot to mention them.

Lots of Boos for Rufus when he got into SFxT.  He also ranked lowly in the TxSF voting.  Glad that he'll go the way of Ganryu.  Rufus wont be in SFV, and Ganryu wont be in another numbered Tekken game.  It's not even about the overweight thing, it's just the character's personalities.  God were they both so stupidly annoying.  

So, of the 12 characters added in SFIV, most of them were clones, or borrowed moves from existing characters.  Gouken counts too.  So, how many new, and likable characters did we really get?  Juri and Crimson Viper. No one's going to miss Abel, Rufus, El Fuerte or Gouken.

That boils down to two.  And I hope they both come back.  I don't like Viper for replacing Captain Commando in MvC3, (and MvC3 had all sorts of issues leading me to hate/not buy the game)  However, I would like to see her back in SFV.  Juri especially.

SFII doesn't need to be remade again. Street Fighter V only needs to bring back a few old faces from each game and that's it.  It would have it's own identity if that happened, and not be seen as a reboot of street fighter II, which is what IV was at it's heart.