Ka-pi96 said:
BMaker11 said:
I dunno...I enjoyed them *Kanye shrug*
You think they were so much worse than the previous ones, that sales remained roughly equivalent, and if they were better, they'd have sold millions more?
I'm doubting that. Ghosts was the worst Call of Duty in recent history and still sold 23.49M copies vs. 27.4 for MW3 (highest selling PS3/360 combo) or better yet, vs. 23.76M for MW2, since quality is the issue you're bring up, and MW2 was the best one (at least in my opinion).
I'm just saying, unless the game revolutionizes either its own series or the entire genre and brings in new gamers, it will sell roughly the same, multiplatform or exclusive, because the current fanbase is still the same, so they'll get it regardless. Tekken has roughly "4 million fans", so if Tekken 7 came out tomorrow, around 4 million people would buy the game, whether they get a PS4 to do it, get an XBone to do it, or have both consoles already and pick one platform over the other.
|
It isn't quite as simple as that though. Install bases do matter a great deal as well. Just look at Bayonetta 2, the Wii U's small installbase means it is very unlikely it will ever match the sales of the first game, while if it had been multiplat it surely would have...
|
Ok, the WiiU is the outlier here, because it's selling so poorly, 3rd parties don't sell well on Nintendo, and Bayonetta wasn't a "big" game to begin with. It crawled to whatever sales it has now.