JazzB1987 said:
DonFerrari said:
JazzB1987 said:
You sure know some funny dogs and cats.
Imagine a line that connect the rear legs okay? So what do you see? The "belly button" is on or almost on that line. Interesting isnt it?
Since when are belly buttons directly under the tail and on the same "line" as rear legs?
DonFerrari said: QD and ND facial models having pores are a lot more attention to detail and a lot more holes. |
a wall in counter strike also has "pores".
It is no work to add a "pore" texture/shader to stuff with the same space between all the pores etc.
Adding a butthole when there is absolutely no need to since it has no impact on immersion etc is tho.
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Yes, totally the same thing walls in cs and facial models.
1 If it isn't Nintendo it doesn't count right?
You could also look if any deer in tlou have butthole.
Also you talk about the knowledge of the other guy over dogs and cats.
2 I bet this animal and several Pokémon are mammals but they don't have differentied sexual organs. What a terrible miss representation and oversight to detail right?
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1 Dont move down the nonsense road please.
Yes both are totally the same thing. Educate yourself about textures and shaders and then please reply again. or dont. Do as you wish. (PROTIP a face is a surface as much as a wall and both can be made of polygons.)
2 again....
If you do a cartoon version of an animal that does exist in real life or is losely based on something that exists in real life etc you dont just go and make everything make sense and then add a detail like a belly button (which is completely unneeded since its not supposed to be realistic) but move the belly button to the butthole position.... or move the right eye where the titties should be etc. You simply dont do it unless its supposed to be abstract on purpose which in the pokemon example is not the case. Sexual organs missing in pokemon is not an oversight because its not relevant since its not a realistic game at all.
This would be abstract on purpose

btw TLOU is supposed to be a realistic game. If you dont add buttholes its an oversight because you fail at being realistic because the focus is on being realistic. Attention to detail would be adding a nodding dog to a cars dashboard in this case becase the nodding dog is completely optional the the main focus of the design.
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If you don't want to move don't simply bash another thing. He asked if another company had as much attention to detail I said ND and QD have, but you had an urge to downplay it but now goes complaining? I'll educate myself on a texture being a texture as if textures can' have different levels of detail and texture on Cs is almost like tlou, and pretend that isn't a bash on it.
if you do a cartoon version of anything you aren't demanded to met real counterpart, but you can't praise attention to detail by putting an asshole but not access criticism about lacking all indication of sex of the animal.
back to your texture coment. Then SSBU is the same as SSB 64 because they are made of polygons and texture.