It's possible we'll get a cross gen Zelda on Wii U and its successor as we did with Gamecube and Wii. In general though, one Zelda per system is expected. The NES had two because games were quicker to make (both were made within a year of each other), and the N64 only had two because they were trying to develop an OOT extension for the disk drive add on, but that got scrapped so they turned it into a new Zelda game in less than a year. Gamecube and Wii only have two because they share one. As development times get longer, the likelihood of a console getting two completely new, unique Zelda titles becomes a pipe dream. But that's okay. Zelda titles take 3 years to develop to the quality we know them for and there are two systems to support so it's for the best that we see them at the rate we do, or they'd probably not be very good.







