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SvennoJ said:
DonFerrari said:
SvennoJ said:
 

You can grind all you want, the plat will be unavailable until challenges are enabled.
Credit where it's due took the longest to get, I unlocked it on oct 19th. It didn't feel like grinding though. I reached level 50 the day before and have over double the amount of fame already (37m)

Challenges must have worked for a bit at the beginning. The trophy to send out a first challenge was at 0.5% when I got lvl 50. It has now dropped to 0.2%. The user base has grown quite a bit.


Agree with you, and probably after I finish grinding today I'll be just in the cusp to receive the challenges release and plat =]

I'm glad you don't need the time trial accolade for the platinum. I have all the accolades except the location ones and time trial is only at lvl 2. When I start a time trial, I'm lapping for 20 mintes to an hour. Drift challenges only last 20 seconds to a minute a go. Seems they didn't take that into account.
You level up fast with those accolade bonus points, some are worth half a million or more for completing. Plus you also have the club bonus. I'm slowly losing ground on the global leaderboard since I ran out of bonus points to get.

Btw that Renault twin run concept from the free DLC seems a bit out of place when you race against it. It was way ahead of the pack in a couple races I did today. Friggin hard to catch.

The fast loading times and instant restarts keep me coming back to this game. It's the ultimate go to for a couple quick races.


Fast loading and restart are a blessing. No time to read vgc while iit loads.

At the time I tried entering one my friends took so long that when I was level 20-25 I created mine and included my secondary acc to activate and I alone brought it to level 20. Missing 1.5M for level 50 and 60km of drifting for credit trophy.

finished all DLC stars, the Renault can be fast but aggressive cornering worked. I still lack 9 stars in core game. After achieving drift accolade will go for the stars.

for Renault race stick to the basics. Draft, late breaking, inside cornering and exit speed.

 

My biggest gripe is with some point to point with hard final section at night (some circuits also). I'm doing a magnific race but one mistake at the end and you go last (they really try to keep racers really close. I have finished the same race 10-20s faster and the distance to second place was similar 1s or less). And being carefull don't help much as they will smack you on the back and fly youout of track.

anyone who says the ai is running on set path is bsing, they make mistakes, smack each other, close the door for you and try to hit you in corners to f* you and easen their corner. The only time I don't appreciate that is when I'm doing lap time challenge, other times I find it refreshing.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."