Nintendo software fits Nintendo hardware like a glove. It's the synergy between the two that makes helps make the games so high quality. It wouldn't be the same on anyone else's hardware. Nintendo would not be able to optimise games so well on other people's hardware - note how multiplatform games are hardly ever properly optimised.
I've thought for a while this multiplatform thing is a con. Of course there are good multiplats, but to be frank they're rare. The real gems have always been the exclusives - the games that really show us what a particular piece of hardware is capable of. Multiplats are generally badly-optimised, phoned in, and developed by horrendous institutions like EA, Ubisoft and Activision who could not care less about the quality of the final product. They care more about hype and advertising than quality, and of course it works, because people buy their games no matter how bad they are.
You think these multiplats are going to mean something 20 years down the line? You think anyone will care about Watch Dogs? Actually, Watch Dogs is already irrelevant trash after 6 months. Yet people still rave about A Link to the Past - a game released over 20 years ago - today. That game still matters, and it'll still matter in another 20 years. I think that's somewhere closer to the true mark of a great game.







