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Soundwave said:
DélioPT said:
Even if they are just estimates, if the real numbers for Wii U are close to 300k, it's a real letdown given that this year Wii U had MK8, Smash and amiibo and last year, at 230k WW, it only had Mario 3D World.

They had a price cut last year too.

To be honest though the assumption that throwing more Nintendo IP at the problem will get you more sales is probably kinda a shaky one to begin with. 

Nintendo IP mostly appeal to the same group of people, the guy who likes Mario probably likes Smash Brothers too, and vice versa. If you like Smash you obviously probably like Nintendo IP properties as that's the whole concept of the game. 

Even amiibos (toys based around Nintendo IP) ... is that something that's going to attract a completely new demographic or appeal to the existing Nintendo fan? Especially at $299.99, Wii U is not a token purchase for a young kid either, as a parent I can spend $300 on that + $13 on the toys, or I can just buy them some Disney Infinity figures they'll be just as happy with on their existing PS3/360 ... it's probably an easy choice. 

I like amiibo, I've bought every single one, lol, but I'm a Nintendo hardcore fan. I can understand why a parent would say "nope" to that proposition and steer their kids towards Disney Infinity or Skylanders though. 

We can't follow that line of thought that any game by Nintendo will always attract the same group. It's true but it doesn't tell the whole story.
Great game are always bound to speak to a bigger audience and sell HW.
Halo always sells to the MS crowd yet that doesn't keep other MS franchises to keep selling HW and attract fans of the competition.
That's what big games do.

It's true that for now Amiibo hasn't reached it's potential, so i may have asked for too much of them as of now.
With games where you actually need the figures to play, it's definitely a big competition that amiibo can't fight now.

@ OfficerRaichu15:
Thanks for the tip.
That scenario does look better for Wii U! :D