| awesomeabe1998 said: With the release of Super Smash Bros. U in the US the Wii U's weekly amount of units sold globally is at 149k the week ending November 22 and SBBU sold 481k in the span of two days globally. Don't get me wrong, this is fantastic and the fastest selling Wii U game to date. With all the news about how it is selling like crazy in Europe is great as well and I'm pretty sure it will sell well in Japan. I project global sales to be at around 1 million next week and I predict Wii U to be at around 450k units sold next week but is that enough? When you have the XB1 selling better than the Wii U when SSBU comes out worldwide that is not a good sign. The Wii U is struggling but not like how the Dreamcast struggled. The Dreamcast had no support from Sega but the Wii U has support from Ninty. Or does it? My point from all this is just explaining how Nintendo should deal with the mess the Wii U caused. Yes Nintendo has yet to reveal Amiibo numbers but what else do they have? They have top quality games but they need to attract third parties, buy other companies,outsource their IPs and simply sell more units. Attracting third parties is a hard one but acquisitions aren't. They have a decent amount of money. Enough to buy companies like Capcom or Ubisoft. They can outsource their IP's to companies like Platinum Games or Namco. They need to advertise more. So I have two questions: 1) Why are more people buying PS4 and XB1? 2) What do you think Nintendo could do to turn this thing around? EDIT: I had Wii U at 200k units for next week but I forgot about Black Friday so I changed it to 450k |
First Xbox One has Bundled heavily, AAA games have launched and Xbox 360 focused hard on 3rd party. Last gen people forget that MS went crazy for 3rd party, they where not supported by that many. Sony has 3rd party support, a nice exclusive line up of games and has dedicated itself to Online from the start.
Second nintendo needs to also focus on Multi-player, A achievement system, I don't know how many times I sent them messages to implement a achievement system. Wheather they like it our not, it's like getting a little award in class for doing good, sure there is no value but to the player there is. You get Replay value for achievements, competition between friends and it just adds to the system overall. Maybe some don't care but a lot do and this just adds to the system.
Some achievements are so hard, that you just want to do them. It makes you go that extra mile for no good reason but to do it and challenge yourself.
There Advertising is horrible, needs to be worked on bad
They never really explained there vision of gaming this gen. It was, " Hey you liked the Wii, Buy the WiiU because of that".
They should have been working on ONLINE all last gen when they had the money, people and time. They still have the money but their online lacks bad. This is huge in the gaming world, people want to play with their friends and they want to be able to do it in a exciting, new and easy fashion.
Also they need to allow you to play your 3ds games on your Wii U. The 3DS should be allowed to attach to the WiiU, this adds value and creates cross play.
I find My self staying away from my WiiU just because of these reasons.








