alrightiwill said:
I think Nintendo should have done this with the Wii U as well. Just called it Wii 2 |
I think the problem with the Vita and the WiiU looks similar, but at its core, it really different. Both had a problem marketing their full capabilities and were compaired with their more succesful predecessors.
But Wii U's problem was differenciating the Wii from the Wii U, the gamepad being seen as a gimmick and the lack of interest from 3rd parties on the system (if it was about power, they would have made more ports from PS360, like CoD AW, GTAV, Destiny, of any EA sport games, and stop afterwards, but the majority didn't even try to begin with).Nintendo is trying everything they can to save the system, even if they'll probably drop it faster than their competition when the time comes.
The problems with the Vita is the lack of interest from Sony. They could have developed a model compatible with regular SD cards, like the DS received a redesign with the Lite and DSi models, but they prefered keep the cards as they were. They developed some quality tiltes for it, but after one or two years they stopped completely, prefering to port from PS3 titles. When the sales were low, Nintendo threw an emergency operation toi save the 3DS (advertisements, price drop, more games, consolation gifts for the early adopters...), bud Sony didn't do the same for the Vita. And if Sony doesn't care for the system, why should any major developer care? Especially when they could just go to mobile, 3DS or digital distribution in any home console or PC.
Nintendo cares about the Wii U, and their attempts to save the system shows a positive image for the console. Sony doesn't care about the Vita, so the consumers don't care either.










