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EricFabian said:
Zekkyou said:

3. No idea if that's really why NIntendo didn't include any, but it's true the N64's lack of memory would have been a major limitation for voice acting.

I always love it up when people list things that are wrong and follow it up with "Do your research" This comment and the video deserve each other.


N64 has more memory than PS1 and some PS1 games had voice acting. So....

I'm talking about the memory capacity of the PS1's CDs vs the N64's cartridges. A PS1 CD could hold 650MB, while a standard N64 cartridge could hold 4MB to 64MB (the more memory you wanted, the higher the manufacturing cost). It was the need for CD that lead to FF7 becoming a PS1 exclusive.

Of course not all PS1 games actually used voice acting, it was simply a more viable feature thanks to the extra memory available. The cheapness of manufacturing PS1 disks also made having multiple disks a viable option for games that needed even more than 650MB (again, FF7 is a good example of this).