tbone51 said: Well i guess thats opinionated. Because overall some of the games sold extremely well. I didnt kno there had to be a certain amount of million sellers to be considered bad/good/etc. And like i previously pointed out, there arent going to be nowhere near as close games for 3ds lifecycle compared to the ds/psp/ and home consoles (exclding WiiU). "And do you not think Halo 5 and GT5 will sell over 10M? Hell TLOU is nearly at 10M copies sold between PS3/PS4." I said Exclusive as in on 1 system. Halo has a chance of course being MS biggest franchise, but wats GT5? You mean GTA5? It wont hit 10mil lifetime on ps4. A for TLoU, your combining PS3 sales. I was talking exclusive to a system. There will be plenty of multiplats that hit over 10mil this gen no doubt, but on just one system i think Nintendo will have the top 3. (exclusives) |
I said GT5 but I meant to say GT as in Gran Turismo. It hit it a few times on PS2 and on PS3 with GT5. I don't see how it matters if the game is exclusive or not. It doesn't decide if the platform did better or not it just matters if a games sells over 10M or not.
PS2 #325 (Prob more)
PS1 #206
Wii #154
PS3 #222 (Prob hit 250 in the end)
Xbox 360 216 (Prob hit 250 as well)
Nintendo DS #136
I consider all those console to have great software numbers. I know 3DS will sell a lot less and that's one of the main reasons for the low number of million sellers. Currently at #34.
You can try argue the software ratio is good (i've no idea if it is) but I cn't say myself I think the total software is good. It has to be worrying for Nintendo how much software has decreased for them.