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XanderXT said:
artur-fernand said:
I must say I actually kinda agree TO AN EXTENT.
I think that releasing small games on mobile can indeed benefit the company and the consumer - it increases profit, which can in turn be used to develop the real games on the consoles. Not only that, but it can also increase awareness of the brand/franchise. Putting something like Dr. Mario (a PUZZLE game) on iOS just sounds logical really. A Lite version of Mario Kart DS or something also sounds reasonable.

Of course, when companies start developing freaking Bioshock for iOS, that's a whole other story.


The heck? All the FPS I've seen on iOS have terrible controls! Not only that, but barely casual would have bought it! Porting it to this gen of consoles would have payed off more.

we said the same about consoles and fps, but they somehow got big, even with terrible controls.