LMU Uncle Alfred on 29 November 2014
Which had games with the better setting?
Usually JRPGs, they have more imagination and combine more elements than just having a medieval foresty setting, pure sci-fi setting, realistic setting or post apocalyptic setting. They have combined all of those settings together sometimes with an additional modern flavor as well.
Which had games with the better music?
JRPGS by FAR. Music is so much in their favor that the distance is intimidating.
Which had games with better game design (How the game works)?
About half-half. Depends on if you prefer consistency or surprises. Also looting vs usefulness of items. WRPGS love their looting, but likewise maybe fewer choices of items is up your ally because they have much more value in decision making. It's exciting to get more items, but too much of anything can be tiring after a while. Some people don't get tired of this and some do. 50/50
Which had games with the better combat gameplay?
About 50/50 again. Turn based gameplay or purely selection based decision gameplay is as RPG as you can get. WRPGs combine both action and RPG mechanics for the most part, but many of them can be beaten easily with action mechanics. JRPGs usually rely on turn-based mechanics. JRPGs are simpler so they fall in line with more correlated RPG gameplay. Although even action JRPGs have some simpler mechanics as well. WRPGs excel more at action RPGs, but JRPGs excel more at traditionally pure RPGs.
Which had games with the better story?
Personally, with the exception of maybe DE:HR, JRPGs by far. WRPGs have more logical and consistent dialogue, but "Dialogue alone a good story cannot make". JRPG narrative is so much more compelling. JRPGs have so much more interesting places and events. Not only that, JRPGs take bigger risks in story design making them far more memorable and specific. The first time through, WRPG stories may seem better, but after you know everything that happens in any story, the atmospheric qualities become story essentials for replays. That's the reason I said DE:HR is an exception.
Usually JRPGs, they have more imagination and combine more elements than just having a medieval foresty setting, pure sci-fi setting, realistic setting or post apocalyptic setting. They have combined all of those settings together sometimes with an additional modern flavor as well.
Which had games with the better music?
JRPGS by FAR. Music is so much in their favor that the distance is intimidating.
Which had games with better game design (How the game works)?
About half-half. Depends on if you prefer consistency or surprises. Also looting vs usefulness of items. WRPGS love their looting, but likewise maybe fewer choices of items is up your ally because they have much more value in decision making. It's exciting to get more items, but too much of anything can be tiring after a while. Some people don't get tired of this and some do. 50/50
Which had games with the better combat gameplay?
About 50/50 again. Turn based gameplay or purely selection based decision gameplay is as RPG as you can get. WRPGs combine both action and RPG mechanics for the most part, but many of them can be beaten easily with action mechanics. JRPGs usually rely on turn-based mechanics. JRPGs are simpler so they fall in line with more correlated RPG gameplay. Although even action JRPGs have some simpler mechanics as well. WRPGs excel more at action RPGs, but JRPGs excel more at traditionally pure RPGs.
Which had games with the better story?
Personally, with the exception of maybe DE:HR, JRPGs by far. WRPGs have more logical and consistent dialogue, but "Dialogue alone a good story cannot make". JRPG narrative is so much more compelling. JRPGs have so much more interesting places and events. Not only that, JRPGs take bigger risks in story design making them far more memorable and specific. The first time through, WRPG stories may seem better, but after you know everything that happens in any story, the atmospheric qualities become story essentials for replays. That's the reason I said DE:HR is an exception.
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