SvennoJ said:
bowserthedog said:
The game should have stopped after the second one. Unlike Mario Games they've failed to introduce new and exciting gameplay elements to keep each new game fresh. I mean.. look at the massive difference between Mario Bros 1,2, and 3. Comparatively Little Big Planet just seems like more levels of the same game.
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Have you played it?
http://blog.eu.playstation.com/2014/08/12/littlebigplanet-3-new-create-tools-features-detailed/
- 70 Brand New Tools
- 29 Enhanced Tools from LittleBigPlanet and LittleBigPlanet 2
- 10 Tools from LittleBigPlanet PS Vita arriving to home consoles for the first ever time!
Plus you now have an inventory, there's a quest log, hub worlds with sub levels, 16 layers instead of 3, 3 new fully customizable (including handling) sack heroes, you can create your own power ups.
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But most people are buying it to play the game not to create levels. Changing the tools ect is going to appeal more to a hardcore Little Big Planet users but not a broad base of purchasers. But you're guess is as good as mine as to why the sales have been declining.