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SvennoJ said:
bowserthedog said:

The game should have stopped after the second one. Unlike Mario Games they've failed to introduce new and exciting gameplay elements to keep each new game fresh.  I mean.. look at the massive difference between Mario Bros 1,2, and 3.  Comparatively Little Big Planet just seems like more levels of the same game.

Have you played it?

http://blog.eu.playstation.com/2014/08/12/littlebigplanet-3-new-create-tools-features-detailed/

  • 70 Brand New Tools
  • 29 Enhanced Tools from LittleBigPlanet and LittleBigPlanet 2
  • 10 Tools from LittleBigPlanet PS Vita arriving to home consoles for the first ever time!

Plus you now have an inventory, there's a quest log, hub worlds with sub levels, 16 layers instead of 3, 3 new fully customizable (including handling) sack heroes, you can create your own power ups.


But most people are buying it to play the game not to create levels.  Changing the tools ect is going to appeal more to a hardcore Little Big Planet users but not a broad base of purchasers.  But you're guess is as good as mine as to why the sales have been declining.