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chakkra said:
teigaga said:
Rab said:
profit > userbase


higher userbase equals more software revenue and potentially higher hardware sales revenue so its a question of risk taking and smart decision making, sometimes you make short term losses for bigger profits in the longrun- I think we've seen that pay off with the 3DS and the massive pricecut Nintendo gave it.

I personally think they should have gone in really hard with the bundles. Black Wii U, MK8, NintendoLand and SMash Bros for 299... If ever there was a chance for the tides to be turned, it would have been this holiday but Nintendo have pretty much given it away IMO. 


This. 

This is a business administration principle so basic (and we've seen countless of companies applying it over the years) that I'm still scratching my head as to why is Nintendo behaving like this.

Maybe they lost faith in its product and think that, even at $250, is not going to sell well.

Funny to say that about a company that has consistently made the most profit over the generations

Microsoft with it's "grow the userbase" at all costs philosophy on the other hand has accrude massive losses 

Sony has also made far less profit than Nintendo

You may need to question your assumptions about how business actually make a profit