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Skidmore said:

Looking at AC rogue debut, it seems that the game won't come close to a million units in a single plataform... It probably will peform just 1.5 or 2 times the half assed port of ACIV for Wii U.

I really don't understand why Ubisoft didn't make the game for the Wii U too, they were like 80% the way with AC IV,  the visuals were above Xbox 360, adjusting that terrible framerate to 30fps locked and the version would make it the Ultimate one to go, since there wasn't a PS4/Xone version.

Rayman proved it.

O where do we start... They released AC3 and AC4 at the same time as the other versions and even though the install base has increased the sales of that game did not, will show the numbers (all in million units)...

AC3:

PS3: 6.08
X360: 4.97
WiiU: 0.28, around 4.6% of the PS3 version and 5.6% of the 360 one.

 

AC4:

PS3: 3.63
X360: 2.84
WiiU: 0.21, around 5.7% of the PS3 version and 7% of the 360 one.

There was a minor increase in percentage but overall sales for AC4 were actually worse with a bigger install base, in the numbers follow the same trend for this edition and if we calculate only based on first week numbers, it would look something like this...

ACR:

PS3: 0.17
X360: 0.15
WiiU: 0.012, around 7% of the PS3 version and 8.1% of the 360 one.

A total loss of money and resources, and that is why they did not bothered with Rogue for the Wii U, it sucks because the game is pretty good and some people may appreciate it, but Watch_dogs was their last mature effort and the number prove them right.