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RolStoppable said:
Soundwave said:

No I guessed the Wii U would fail because the whole "lets make another console that's a generation behind the other two and try to sell it based on the controller" was a formula that was eventually going to bite Nintendo in the ass. So I wasn't shocked. 

I think you are 1000000% wrong on Apple being irrelevant. You want them to be irrelevant, but they're not, they took casual gaming honestly further than Nintendo ever could. Nintendo does not have the vision or marketing or balls to attempt making their phone, even though really they could have had they gone for it in 2007/8. 

They're just too conservative of a company, someone else like Apple was always going to come by and steal their candy away from them. 

Can you carry a PC in your pocket? Do you still have to use a keyboard/mouse? Are PC games backed by the largest marketing machine known to man? Families share the PC too, a phone you can play whenever you want, where ever you want, for however long you want to your heart's content.  

How the hell is soccer mom supposed to know where to even go to play "accessible" PC games? There's no centralized marketing structure for casuals to understand where to go, Apple gives them an easy to understand centralized iOS shop for all their apps, movies, music, games. It's easy for casuals to use and understand. The PC games are not really even that casual. Super Meat Boy is a casual game? Yeah right. 

But you know what? I don't even care if Nintendo made a full console just exclusively for casuals. I actually would like to see them try as a *side* project. Go ahead, do it Nintendo. You will get your ass kicked by Apple today. I actually thought that's what Quality of Life was going to be, but I guess not. They are running scared, they know they don't dare confront Apple directly because they know they will get schooled. 

They didn't give the "middle finger" to casuals, they very clearly thought a touchscreen controller would appeal to casuals (it's not like buttons scared away casuals from the DS, which is more successful than the Wii ever was) and almost half their first year line up was casual-fare. Casuals just moved on. 

Sorry, but you thought the Wii U would succeed.

http://gamrconnect.vgchartz.com/thread.php?id=152950

"Who cares if the Wii U only sells around the N64 level (I doubt it would ever go as low as the GCN) and is supported primarily by core Nintendo fans?"

This quote clearly implies that you originally thought the Wii U would sell far above N64 levels.

It looks like you didn't understand why Apple is irrelevant to this discussion. Neither did you really grasp the rest of what I wrote, because you still insist that the Gamepad is a continuation of the Wii Remote. I could show pictures of a GC with GBA, a Wii Remote and a Gamepad to a five year old and they would be able to tell that the GC with GBA and the Gamepad are much closer to each other than the Wii Remote is to either one of the others. Why can't you connect the dots? I don't think it's so much that you can't, it's more that you don't want to.

I had hope that the Wii U wouldn't tank like it did and could at least settle in like the N64 did. I also admit I underestimated how quickly the Nintendo "fans" would bail on Nintendo. But find me a quote where I said Wii U would be a huge success. I never predicted that. 

The "it has buttons so too complex" doesn't even make sense, how is it that the DS is more successful than the Wii then? It has plenty of pesky buttons. Wii U is basically if a Wii and DS had sex, not even so much a GameCube (I don't recall a touch screen on the GBA either). 

I've actually had several of my casual Wii-owning friends over to play the Wii U, and you know what? They don't (gasp!) hate it. In fact they actually like it. Quite a bit. My living was filled with a lot of roaring laughter from my friends playing Mario Chase and other games in Nintendo Land. 

The problem is it's just not that exciting, not enough to *need* one in your life. People aren't impressed anymore by the notion of "hey I can't play video games ... oh wait, yes I can!", they know they can play video games and they know full well there are about 300 of them they can get for free on their phone when ever they want. So the appeal of "hey look! it's a game so simple even my mom can play it!" is nothing new or fresh anymore. Yeah Nintendo, we get it, anyone can play, so what else have you got or were you just planning to ride the novelty of that feeling forever? Grandpa can play on Wii, he can dance on Kinect, he can solve puzzles on iPad ... so what?

Beyond that Apple just does a multitude of things better than Nintendo. That and I think Apple inadvertantly really kicked Nintendo in the balls by introducing the free/$1 concept to casual gaming. Once you let people have things for free, it's very difficult to convince them to go back to paying money for it. This has definitely taken hold of casuals to whom gaming is not really a central part of the entertainment diet (it's a "nice to have", not a "must have). 

My friends will not pay for music. Not even on iTunes, doesn't matter how good the album is, or even how much they like the artist. Because they've become accustomed to getting it for free. So the idea of paying even $9 for an album is absurd to a lot people today.