padib said:
It's a pipedream bro. Even if Nintendo had pursued that crowd they would have lost it and hurt themselves even harder. They would have injected more money into that type of game and would have lost it that much more. Why? Because the FPS genre was taken in a direction that did not fit with Nintendo type games. Proof is, they were already headed for a different direction with Metroid Prime when Halo came out, and we know what the market preferred. Gheist? Case in point. |
Metroid Prime is nothing like GoldenEye though.
GoldenEye was successful because it was a fun, shoot-everything-that-moves shooter with the centerpiece of the game being the multiplayer.
Metroid Prime is a solitary, slow moving, slow paced, cerebral single player game.
Call of Duty is basically the modern GoldenEye.
The funny thing is Nintendo was actually onto these modern industry trends before Sony/MS were. They got to the multiplayer FPS before anyone else did. They were working with DMA Design, the GTA designers on open world sandbox type games, DMA has even said Grand Theft Auto is basically an evolution from the Body Harvest concept which was a game that began under Nintendo.