By using this site, you agree to our Privacy Policy and our Terms of Use. Close
padib said:
KLXVER said:

They want them because its more money, but they arent doing much to attract them. Bayonetta wont do anything for most Sony and MS fans. The U controller design has nothing to do with getting non Nintendo gamers to their platform. The early multiplats were third party developers hoping to cash in on the launch. If Nintendo really did go after the those gamers, then they would have fought harder to keep the big third party games and not make games like Captain Toad, Pikmin 3, Yoshis Wooly World and Splatoon.

There is very little they can do TO attract them, that is the reality of it. Nintendo can create bridge software like Galaxy, Zelda and X which can appeal to both audiences, and progressively infiltrate that market, but they can't win a direct assault with games like Bayo.

About Captain Toad, it's not an either or scenario. Nintendo was not going to suddenly throw away its evergreen audience to pursue the PS-XB audience, not in a million years.

By the way who do you think asked the 3rd parties to work on some easy "hardcore" launch cashins with padlet integration. Think business for a sec, you'll figure it out. It was Ninty.


Of course Nintendo asked. Why wouldnt they?