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padib said:
Soundwave said:

By this logic though how many "big" selling IP does Nintendo even have? Mario Kart, 2D Mario, 3D Mario, Smash Brothers ... and now the list starts getting pretty damn thin and they've basically already spent all those on the Wii U already. Wii Sports/Fit/Party are basically defunct as IP. DKC and Zelda (especially more "cartoony" Zeldas) are a lower tier than those mentioned, but Nintendo has even already used up DKC. 

I don't have an answer to that. Nintendo need to find a way of breaking out of the tough spot they've put themselves into. Their games are often more of the same (though with some new mechanics depending on the game), they would need to find a way of attracting buyers again.

I know they were able to pull off some cool tricks in the past such as New Super Mario Bros., basically a return to roots after a very long time, a remix of sorts. Before that there was Super Mario Advanced which took the original Super Mario Bros. 2 and really did a good job of remixing it.

Then there's obviously pokemon in 1994 I believe (or was it 1992) that just blew everything out of the water. We know that Nintendo is capable of these kinds of revolutions. The Wii Sports games sure lacked quality but they attracted buyers. Nintendo is able to do these kinds of things and it's not lightning in a bottle, it's a business philosophy. They just kind of lost the touch lately.

There's no "magic touch" to it ... making brand-new break out ideas in any entertainment medium is *HARD*. 

It's like a movie producer saying "well now just give me some great new original idea that's gaurunteed to make hundreds of millions at the box office". 

Well, no sh*t, saying that is easier than actually going out and doing it. 

Even for Nintendo, they generally come up with one "monster" idea every 10 years or so, Mario in the 80s, Pokemon in 90s, Wii Sports/Fit in the 2000s, so far nothing for the 2010s. 

At least you can say they're maybe overdue for something, but that's certainly no gauruntee.