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padib said:
Soundwave said:


Wii U hasn't proven it can sell anything outside of Mario/Zelda worth a damn, so until it does, I don't give it the benefit of the doubt. 

DKC and Bayonetta and Pikmin are all great games too, so to me it indicates something is very wrong with that audience base. 

Nintendo basically has lost all audience diversity on their console base by losing those people to Playstation/XBox. The only people left en masse are the Mario fanatics who like a little Zelda on the side. 

No you're wrong. I gave you ZombiU as a clear cut example, you just refuse the facts and prefer doubt because it fits with your preference.

DKC is just more of the same. I know I bought DKC but I didn't buy the sequel. Is something wrong with me?

I bought and played Pikmin for the cube, do I need to play another Pikmin? No. Is there something wrong with me?

I don't want to play Bayonetta, a violent game about cliche demons versus demons versus angels. Is there something wrong with me?

The obvious answer to the above three questions is no. So, people didn't buy them because people weren't interested in them. There is nothing wrong with the fanbase. In the meantime, a ton of people bought Mario Kart 8, I know I did. I skipped Mario Kart Wii, but I had to get this one. Why? Because it looked (and turned out) god-damned awesome.

That last sentence could not be more ignorant. If there are good games on the U, I will personally buy them. Smash is a great game, I don't care what characters are in it. Zelda is an awesome franchise and I will buy a console with a Zelda game on it, I don't care who makes it. Just as I would and have done for Final Fantasy. So if I buy a PS4 for Final Fantasy, am I just some Final Fantasy fanatic with absolutely nothing but a ravenous non-taste in games?

Seriously your opinion is broken.

You can be mad at me, but I'm just stating the truth. 

If Zombi U was any kind of success, Ubi Soft would be making Zombi U-2. No third party in this business turns down a chance to whore out any reasonably successful IP like crazy. 

Wii U is a sales dud and its a software sales dud too, even Nintendo is having huge headaches selling differing types of software on it, which is fairly predictable.

When you whittle your userbase down from 65 million (NES) to 49 million (SNES) to eventually 22 million with the GameCube and now we're down all the way to probably 18-20 million LTD for Wii U ... this type of contraction is natural. You have lost big chunks of your fanbase that would buy differing types of games in the past (ie: Street Fighter and Contra and Megaman and Final Fantasy other third party IPs once upon a time were dominant on Nintendo platforms, new IP like Star Fox or GoldenEye could be multi-million sellers, those days are long over now).

Wii generation was about a 4-year craze that has now fizzled into nothing, so now they're just back to the natural decline they were already on with the GameCube.