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Jizz_Beard_thePirate said:

Well... Thats 100% completion right? I mean... My point is, you can drag out a lot of games if you want 100% completion and they sure as hell don't have <2 hours (I could have sworn it took less than an hour when I was playing it without credits) of main storyline. A game that costs $30 shouldn't require you to do all the optional stuff in order to get the best "value" for what the price which is my main issue. I am not saying it wasn't fun, I am just saying that price was nonsense. And considering that MGS V PP will cost $60 and I am sure the main story will last way longer than 10 hours to beat, I highly doubt that segment of MGS V costed that much to create. If they wanted to charge for it, <$10 would have been a great deal for both parties imo...

The price of the game is related to the cost of making it, not the time it takes to beat it.

As for bolded, 100% of every game is optional. You can buy a game and not spend a single minute playing it. You can play through only what is necessary to experience what is considered the "main story" and avoid all other content in the game, but I would say that you must not like the game very much if you are so determined to play only the absolutely "mandatory" parts. If you enjoy the game, you will voluntarily experience more of it beyond the main story, probably without even making a conscious decision to do so. If you don't enjoy the game, you aren't getting any value out of it at all regardless of its price or length.

I don't understand why 15 hours of optional content in a game with a 2 hour-long main story are irrelevant. Look at Far Cry 4, a game with a 15-minute-long main story and 60 hours of optional content being sold for $60. They're valuing their game at $4 per minute!