| cannonballZ said: It's "biggest" platform wasn't the lead platform, I believe the port wasn't even done by Platinum if I'm not mistaken. I thought Platinum had a pretty good rep as a devs. |
It's still got their name on it. Handing a port off to the publisher does not absolve a developer of responsibility, as they're still getting money from it. That's why they called it their biggest failure. The average consumer isn't going to read up about it being the publisher's fault, they're just going to conclude that it was a crappy game.
As far as Bayonetta goes, its legacy is always going to be that of an IP that was held back by being goofy as hell. It's not that hack 'n slash is necessarily niche, it's that they made it niche by wrapping it in something akin to a supernatural Barbarella.
The flopping of the W101 is a shame, though. I still think it could have performed much better in the west with a strong advertising campaign.








