bigtakilla said:
Ah, so release near Nov 2017... In that case completely doable and I agree. The amiibos are a point due to early adopter want to feel their purchase of amiibos are justified, though I stand corrected that the quality of life stuff could be multigen an I doubt many if anyone cares. But giving Nintendo 3 years from tomorrow (when the amiibos go live) should give them plenty of time to satisfy Wii U adopters with plenty of amiibo functionality if they come out of the gate running with these things. Already having plans for Smash and Kart is a good first start. |
Sorry if I'm confusing u, I'm still talking about releasing a new console in 2016.
February 2016-Nintendo Direct to announce next-gen console and have trailers for a couple launch games
June 2016-E3 give a full reveal with launch window (holiday 2016) and have demos for games releasing thru spring of the following year
September 2016-Nintendo Direct to give final details such as specific launch date/price/lineup/release windows for early 2017 titles
November/December 2016-launch the console worldwide
Amiibo's will most likely be supported on Nintendo's next-gen devices plus a holiday 2016 release gives them 2 full years of support on Wii U. We already know of Mario Kart, Smash Bros, Hyrule Warriors, Kirby, Yoshi, Captain Toad, Mario Party having Amiibo support. I also wouldn't be surprised to see games like Zelda U, Mario Maker, Xenoblade, Star Fox, Splatoon get Amiibo support as well, in addition to games we don't even know about yet. Amiibo doesn't have any impact on when new hardware comes out.
Also about Quality of Life, it has nothing to do with the gaming aspect of Nintendo, the first revealed QoL product is a device that tracks ur sleeping patterns and informs u of ways to improve ur health. QoL doesn't have any impact on when new hardware comes out either.
When the herd loses its way, the shepard must kill the bull that leads them astray.







