pokoko said:
The line that caught my attention was this: " However, as a remake, it does represent a big missed opportunity to fix several significant balance issues and mechanical problems — the difficulty I had going back after playing the much more modern Pokémon X shows how far Pokémon games have come in 12 years." Which begs the question, should improvements to bad mechanics from the original games be made? And if they aren't made, is it valid to deduct points for that? Should mechanics be modernized in a remake? At least to the point of filtering out the worst bits and fixing the most annoying? |
Depends if those things were considered flaws in the original I suppose. A remake is a chance to fix things that were problems in the original. But it should not necessarily be expected to completely modernise the game.
Having said that if someone were to remake a game like Icewind Dale I would want them to use more modern D'n'D rules for the game and not use the D'n'D rules that were in place at the time, merely because that's how it was in the original. So it's not totally black and white.
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