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King Dedede :

-Down Throw now sends upward {Don't use throws, w/e}

-Dededecide kills Dedede first now {Never use that tactic, rarely use his neutral B}

Kirby :

-Foot based attacks have a bigger hitbox, kind of like Yoshi's tail attacks. {Wicked.}

-Kirbycide kills Kirby first {Also a tactic i don't use}

-Looks like he's faster {Yay!}

-Nair has more lag ? {Tend not to use this}

-Uair faster {Do use this a little, good}

-Upsmash has a sourspot {Eh, i was aware of that}

Ike :

-Ike's Fair is significantly faster {Radical}

-Looks like it can autocancel as well {Sweet}

-His Nair comes a bit quicker {Awesome, use it a bit on the way down}

-Jab looks fixed so all 3 attacks connect properly {Also awesome, a key part of my play with him at low percents}

-Ending lag on his Ftilt and Dtilt reduced {Sweet. use these a lot}

-Back air seems faster but I'm not sure at all {Don't use much}

-Back air's damages increased by 1% {Don't use much}

Bowser :

-Bowsercide = Bowser dies first -Fsmash deals 2% less damages, meaning that Dedede/Ganondorf now have the most powerful Smash in the game. {Don't use much. Final Smash is still plenty strong}

-Down tilt's second hit is harder to connect {Tend not to use as much. F-tilt is my go-to}

Pacman :

-Hydrant got sturdier to the point Pacman's back-air can't send it flying {Works. I tend to abuse it and like it better staying in place. I don't use it much as a projectile and more often have it used against me, so it's helpful}

Palutena should've gotten a buff, though. Better tilts (big, curvy tilts)



Monster Hunter: pissing me off since 2010.