King Dedede :
-Down Throw now sends upward {Don't use throws, w/e}
-Dededecide kills Dedede first now {Never use that tactic, rarely use his neutral B}
Kirby :
-Foot based attacks have a bigger hitbox, kind of like Yoshi's tail attacks. {Wicked.}
-Kirbycide kills Kirby first {Also a tactic i don't use}
-Looks like he's faster {Yay!}
-Nair has more lag ? {Tend not to use this}
-Uair faster {Do use this a little, good}
-Upsmash has a sourspot {Eh, i was aware of that}
Ike :
-Ike's Fair is significantly faster {Radical}
-Looks like it can autocancel as well {Sweet}
-His Nair comes a bit quicker {Awesome, use it a bit on the way down}
-Jab looks fixed so all 3 attacks connect properly {Also awesome, a key part of my play with him at low percents}
-Ending lag on his Ftilt and Dtilt reduced {Sweet. use these a lot}
-Back air seems faster but I'm not sure at all {Don't use much}
-Back air's damages increased by 1% {Don't use much}
Bowser :
-Bowsercide = Bowser dies first -Fsmash deals 2% less damages, meaning that Dedede/Ganondorf now have the most powerful Smash in the game. {Don't use much. Final Smash is still plenty strong}
-Down tilt's second hit is harder to connect {Tend not to use as much. F-tilt is my go-to}
Pacman :
-Hydrant got sturdier to the point Pacman's back-air can't send it flying {Works. I tend to abuse it and like it better staying in place. I don't use it much as a projectile and more often have it used against me, so it's helpful}
Palutena should've gotten a buff, though. Better tilts (big, curvy tilts)

Monster Hunter: pissing me off since 2010.







