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Here's a more complete list of changes (damn you Nintendo for not releasing that info!)

Stuff that looks untouched :

-Rolls (:/)

-Shields

-Sonic, Pit, Dark Pit, Jigglypuff, Charizard, Donkey Dong, Peach, Palutena (will edit later)

Bugs :

-Bomb canceling fixed

-Turnip canceling fixed

-Yoshi teleport fixed

-Wectoring fixed

-Greninja's Dair cancel fixed

-Hyper Rollout fixed

-Villager's rocket kill on the ledge fixed

Bowser :

-Bowsercide = Bowser dies first -Fsmash deals 2% less damages, meaning that Dedede/Ganondorf now have the most powerful Smash in the game.

-Down tilt's second hit is harder to connect

Rosalina :

-Luma timer increased to 13 seconds

-Nair deals less damage, less kb as well

-Neutral B's distance covered has been lowered (Which is, in fact, a buff, that shit was hard to land properly.)

-Luma comes back faster

Ness :

-Down Throw nerfed from 9% to 7% (;_;)

-It now does the correct amount of damages on G&W

Marth :

-Looks like his Dthrow/Fthrow give more followups. (fuck yes)

Lucina :

-Looks like her Dthrow/Fthrow g-oh wait I just said that two lines ago

Ike :

-Ike's Fair is significantly faster

-Looks like it can autocancel as well

-His Nair comes a bit quicker

-Jab looks fixed so all 3 attacks connect properly

-Ending lag on his Ftilt and Dtilt reduced

-Back air seems faster but I'm not sure at all

-Back air's damages increased by 1%

Toon Link:

-Jab damages increased by 1%

-His Utilt still does 5% despite the fact it does 6 on Wii U

Shulk :

All Shulk's moves but Backslash are buffed, most of them do more damages (Ranging from 1% to 3%)

Little Mac :

-Jab does less damages

-KO Punch got buffed, KOes earlier (Somebody on Smashboards calced : It used to ko Jigs at 19% with vectoring, now it kills at 13%)

Falco :

-Blaster comes out quicker

-Our prayers got answered ! Dair is faster. (Not instant but still quite fast now.)

Sheik :

-Looks like needles now have some ending lag to em

-Down B has less knockback

-Uair has less knockback

-Fair deals less damages

Zero Suit Samus :

-Side B now connects properly

-Air Dodge's landing lag standardized to the usual 22 frames

-Neutral B has more ending lag

-Neutral B quick shot has less range

Greninja :

-More lag on Usmash

Olimar :

-Pikmin Toss does more damages

Pacman :

-Hydrant got sturdier to the point Pacman's back-air can't send it flying

Mr Game & Watch :

-Thunder no longer completely fills Oil Panic's bucket

King Dedede :

-Down Throw now sends upward

-Dededecide kills Dedede first now

Zelda :

-Up tilt does 1% more damage

-Looks like Din's Fire has less ending lag to it

Ganondorf :

-Looks like Nair has less lag

Megaman :

-Looks like Leaf Shield throws out faster

Meta Knight :

-Nair deals more damages

-Down B sends more horizontally, allowing for earlier KOs

-Fthrow damages fixed

-Bthrow has a tiny bit more knockback

-Rejoice ! Bair KOs about ~25% earlier ! MK has a ko move eveybody !

Kirby :

-Foot based attacks have a bigger hitbox, kind of like Yoshi's tail attacks.

-Kirbycide kills Kirby first

-Looks like he's faster

-Nair has more lag ?

-Uair faster

-Upsmash has a sourspot

Luigi :

-Fsmash deals more damages

Mario :

-Utilt deals less damages

Wii Fit Trainer :

-Looks like Nair deals less damages, need confirmation on that one

-Air Dodge's landing lag standardized to the usual 22 frames

-Uair deals more damages

Pikachu :

-More knockback on Fsmash, Side B and Down B

Wario :

-No longer has that troublesome release animation so some characters can't combo him as easily as before

Link :

-Fsmash's second hit connects more easily



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