By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:

I suspect that since it was so long in production, Skyward Sword uses an old engine that does not incorporate the more processor-intensive techniques that began to appear later in Wii's lifespan, like normal mapping in Metroid Other M.

Pretty sure I read that Skyward Sword uses the same engine as Twilight Princess, which used the same engine as Wind Waker, which used the same engine as Majora's Mask, which used the same engine as Ocarina of Time.

Man I hope they started fresh with the new one but they probably didn't.