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curl-6 said:

Games like Jett Rocket, Conduit 1 & 2, even the Mario Galaxy games pushed a lot more effects and advanced techniques than Skyward Sword.

I dunno, I played Galaxy, aside from probably some more complex lighting than Zelda I don't see why it would have pushed the Wii harder. It had much smaller environments and very little happening at any given time -- I mean, if you don't grab a power-up or similar item in Mario, doesn't it disappear after a few seconds? In Faron Woods of Skyward Sword I found a fairy but didn't need it, so I left it there. After wandering all over the area before returning to that spot a half-hour later, the fairy was still there. Pretty sure the game didn't 'remember' that I had left one there and that the fairy was 'there' the whole time, as well as all of the enemies and NPCs in the area.