By using this site, you agree to our Privacy Policy and our Terms of Use. Close
naruball said:
McGilliguts said:
Well it looks terrible. Linearity needs to go and qtes were always a godawful idea. It's a game that wants to be a movie, much like sony's other notable stink bombs , uncharted and the lat of us. Pass.

Yes, two of the highest acclaimed games of the last generation referred to as "stink bombs".

Gues it's too hard for some people that some games are great, just not their cup of tea. 

 

As for the OP. Qwark,I think you're 100% right. I don't see any way in which this game will be well received no matter how good it might. How dare they make linear, cinematic game with qte's!

Note, they were also commercial successes as well as critical successes

I think it's refreshing to have a nice linear game. All the games I seem to be playing are open world games and without some variety, it gets a bit repetitve. I also want a highly cinematic game from time to time. I'm looking forward to the Order personally, esepcially with Ready at Dawn's PSP track record

QTEs can be good, if they're done right. Uncharted 1 was an example of how to do them wrong, as there are about 3 in the whole game, then you have a QTE boss at the end. God of War is how you do it right

Shadows of Mordor got good review scores despite the QTEs, but I guess since they were msotly constrained to the story that nobody cared about, it was fine