Trunkin said:
Well, for one I am assuming that Nintendo's offering would be $100-300 cheaper than an iPad. Part of the idea is to give parents who are currently buying 3DS's for their kids an alternative to an ipad for their next device. If, say, Nintendo could release a tablet that, at first glance, appears to do everything the iPad does, but plays Mario and starts at under $200, that would at the very least catch their interest. These parents also should be theoretically willing to spend more money on individual games than most current iOS and Android users, which is a major hurdle Nintendo would have to overcome if they were to release their games on iOS. Hardly anyone is willing to spend the $20-40 Nintendo needs for their current standard games. Nintendo has a severe lack of 3rd party support on console, but their handheld support is still pretty decent. My idea hinges on the assumption that most current 3DS developers would move on to Nintendo's next system, along with a decent portion of the install base. I'm not very familiar with iOS, but I know that on Android a game hardly has any hope of success if it isn't F2P. The cheapness of the installbase has resulted in an overabundance of shallow time-wasters and a dearth of quality titles for the platform. Devs shouldn't run into that problem on any Nintendo system, since the core Nintendo fanbase would still be around. Also, it's not necessarily about beating Apple, or even really closely competing with them from a sales standpoint. It's about creating a sustainable platform that's attractive to the development and success of both casual and "hard core" videogames. Nintendo doesn't need to sell 40mil systems in a year to accomplish that. Heck, snatching 2% of the tablet market would be a feat, and should be enough to halt the slow death that they're currently facing. |
Appstore has plenty of beefy full fledged titles, contrary to what people might like to tell you. It's no secret that F2P titles get played a lot though, which makes sense since they are free, plus f2p doesn't mean it's bad either since many f2p games can be played in their entirety without ever spending money.
You could always browse sites like pocketgamer to get up to date info on many of these titles.
I think Nintendo games could do well on iOS. Nintendo should at least try dumping some of their VC titles on there to give it a test run. At the least they will bring in some money.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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