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curl-6 said:
Seems the crew having more experience now than when they made the original tracks has paid off; the next DLC pack should look amazing.

Most definitely. They're making the most of the antigrav mechanics - narrower tracks and carefully positioned boosts mean racers are more likely to bump and boost one another - makes for very satifying racing. And Mute City is 100% antigrav - I love that jump where you're basically in freefall for a couple of seconds, and can even steer a little bit in the air as if you had a glider. There's more of a feel of racing sideways or upside-down, as well.

Next iteration of MK to include Galaxy-gravity style space-racing maybe?