JazzB1987 said:
Mnementh said:
Ultravolt said:
You made some good points... but I honestly wouldn't blame it on the colorful style.
I'd blame it on the marketing mostly.
|
Sunset Overdrive had decent marketing, yet it sold 130K first week USA, while Watchdogs sold 440K first week USA on X1 only. Both new IPs, both on X1.
|
The mindset of people is at fault.
"I am 13 year old. People told me color is for little kids so I play games that are violent or lack color" And when they grow up they keep that mindset. No colors and gore = adulthood. They are totally unaware of the fact that the less care about other peoples opinions regarding your hobbies/preferences etc the more grown up you are mentally. They try so hard to be adults that they never reach adulthood. They just dont know any better.
I mean alot of people have heard stuff like "grow up already" because they goofed around or played videogames etc. But AGE in society is just an arbitrary thing.
A few days ago I watched a video about a stand up commedian and his audience. Alot of people were like 25-35. Most wore white or dark clothes (alot of people tend to wear dark blue/green grey brown or black when they grow up)

He then asked the audience "who grew up in the late 80s and 90s" and then started to sing old cartoon songs. The crowd joined in and had alot of fun. The commedian then asked "Where the hell have all of you been for the last 20 years?"
Its just psychology indoctrination. Same with colors pink being female and blue male rofl...
This takes alot of time to change.
90% of people are simple they believe what you tell them. All the stereotypes exist because people cant be bothered to form an own opinion. Commercials alone cant fix this issue they can have an impact but the problem lies within our societies perception of adulthood.
A funny thing is that alot of adults love that they can watch Disney movies with their children because they do know that those movies are good etc. They would probably never go watch the movie on their own tho. Colorful console games seem to have aditional hurdles that make it even harder to accept them.
|
People have different tastes you know, not everyone likes the same things that you do, including games.
Framerate doesn't matter enough to effect the decision of a consumer to buy a game. Colourful games on consoles aren't hard to accept for anyone. Assassin's Creed II sold over 10 million units, Uncharted 3: Drake's Deception sold over 6 million units. They are quite colourful (though not cartoony) but they sold better than many less colourful games.