Cobretti said:
I know they do. However 90% of them are crap. The wii is heading down the same path with all these cheap crappy 3rd party attempts. The point I was trying to make was developers that don't want to put their stuff against nintendo games cause they fear bad sales. Were as on ps2 most the games were shit competition, so offcourse they succeeded. |
I think the problem is, that in the earlier sessions (PS1, PS2), this was more the case. Sony was still establishing itself, and didn't have a core of first party games that were great, established titles. They were an empty slate, where mainly third parties made their money. And they loved not competing against a formidable first party.
The more generations that pass though, the more you develop an established series of games. Sony eventually became known as the GT console, first party wise, since each generation has had at least one. Ratchet and Clank is a newer addition to that exclusive bunch as well. Unlike Nintendo however, Sony doesn't drive as much software onto the market. So where as developers on a Sony system may have to contend with one or two quality Sony titles per year, giving them a larger slice of the pie, on a Nintendo system, they have to compete with two or even three times the quality titles, depending on what's on the list for release, from 1/2nd parties.
The interesting thing is though, we haven't seen another console leader outside of Sony since the gaming industry started taking off in more mainstream locations. So we do not know if a Nintendo system leading the pack will change anything yet. Will it be similar to a PS2 era, where games are eventually focused to the system and it becomes a broad market full of both crap and quality? Or does it become another GC/64 era where most of the quality comes out of Nintendo's camp, even WITH a majority of market share? Or does something entirely different occur?







