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phaedruss said:
Tachikoma said:

This is what happens when you prioritize profit margin.

Cheap NFC solution with low capacity storage.


Yea I see people on GAF saying that NFC is limited to 10 KB or something but that's pure BS because it's a data transfer method isn't it?

NFC itself is just the way the data is transfered and stored, the device itself has a set amount of storage, more modern ones allow for up to 512kb of storage but these are a little more expensive than ones such as the innovision topaz, nxp ntag 203 and similar, in all likelihood, Nintendo have gone with an NXP variant that stores between 96 bytes to 2kb.

Beyond that isnt within the financial scope of a toy.

Either way it's not enough to store multiple game data unless the data itself was heavilly compressed, the crypto string would still limit it to a certain amount of data rgardless.

If they had actually gone with high capacity for the amiibos they would have included multi title functionality from the begining to make use of tht investment.

In this instance they would be going with type 2, but even if they went with type 5 (see footnote on image) or type 4, it still wouldnt have the capacity for multi game support.  I.e. they cheaped out.

Also In before a nintendo fan tries to run with the idea of nintendo making a custom NFC module with all the bells and whistles and high capacity, just for amiibos, please don't even consider claiming this.