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sundin13 said:

S.T.A.G.E. said:

Shadow of the Colossus told a frantic story of love and desperation on par with movies without a script. Sony Japan for you Miyamoto. Sony learned to how to tell a story using gameplay. Don't know anything about that?


...I think that is what Miyamoto is asking for. Making a moving experience that the player is actively creating by playing the game instead of being a passive observer running from cutscene to cutscene.



"Afterwards, the assembled critics and journalists give the film a warm round of applause, but for Miyamoto, who takes to the stage, it’s clear that something is missing. “You were all very quiet,” he says. “I was hoping to hear more laughter.” Then his eyes scan the crowd, sitting with notebooks on laps, and he smiles to himself, having identified the problem. “Perhaps we needed more children here,” he says."

I believe this should help Miyamoto understand his issue. He aims for the wrong audience and his expectations are not on level with what he creates. He needs to accept that the majority of his fanbase has grown up.