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Dr.Henry_Killinger said:

CPU boundness cannot account for resolution parity.

Never said it did, that's probably just Ubisoft not putting in the extra effort to get PS4 to 1080p.

The game's core design just so happened to stress the one area where X1 has a small advantage, that's all. I doubt they built the game's entire concept around "hey, this console has a tiny CPU advantage, let's build our game around that".