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outlawauron said:
sundin13 said:

I feel like most people in this thread aren't actually reading the quote:

"They want to tell stories that will touch people’s hearts. And while I understand that desire, the trend worries me. It should be the experience, that is touching."

Do you disagree? Games like The Order are getting a lot of flak for showing you a story, instead of giving you the agency to make you feel like you, as a player, fit into the world. I think Miyamoto's vision is idealistic and blunt, but arrogant and close minded? Really?

PS: Why is the title quote nowhere to be found in the article?

It's just entirely hypocritical, because Nintendo games don't do that either. In fact, I don't see how non-narrative games are more immersive than games trying to tell a story. If anything, it's the opposite. 

Hes saying that story shouldnt be the main focus. Gameplay should be. Hes old school that way and the reason hes the most successful game developer of all time.