sundin13 said:
I feel like most people in this thread aren't actually reading the quote: "They want to tell stories that will touch people’s hearts. And while I understand that desire, the trend worries me. It should be the experience, that is touching." Do you disagree? Games like The Order are getting a lot of flak for showing you a story, instead of giving you the agency to make you feel like you, as a player, fit into the world. I think Miyamoto's vision is idealistic and blunt, but arrogant and close minded? Really?
PS: Why is the title quote nowhere to be found in the article?
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It's just entirely hypocritical, because Nintendo games don't do that either. In fact, I don't see how non-narrative games are more immersive than games trying to tell a story. If anything, it's the opposite.